Pathfinder int to damage Aug 26, 2016 · The alchemist bomb's damage is: 1d6 base damage; Int bonus (bonus damage) 1d6 bonus from alchemist levels (gained at even levels and also bonus damage) 1d6+INT+(1d6/2 alchemist level) Vital Strike increases only the first 1d6 damage (the base damage). Pacific. You can easily get your level to damage (Swashbuckler, some fighters) so I'd start there. They will happen at the same time, but if, for example, the target has resistance to fire, it won't affect the ranged weapon damage, only the bomb damage. Jan 8, 2025 · Bard: Swashbuckler tier 3 Different Tack allows Cha / Dex / Int to damage while Swashbuckling. After the last faceless lady fight, 6 out of 6 characters have lost levels, 5 out of 6 have multiple abilities drained, and seriously, I cannot get rid of it except by manually going out of town, and casting restoration by hand - or manually resting in town, day after day after day, until it's finally gone? Would int->dex->wis->cha->con->str be the best bet? I would go int->dex->con->wis->cha->str if you intend to do any melee combat, though Devise Stratagem works with ranged weapons. It has limited uses per day, but a universalist wizard gets Hand of the Apprentice allowing them to throw their held melee weapon using int for the attack roll and strength for the damage roll. This is added regardless of whether the spell uses an attack roll or saving throw. A dip in Inspired Blade Swashbuckler makes this build very, very fun. Imagine that you buy a headband of intelligence, and wear it for 24 hours. The wizard discovery knowledge is power adds int to CMB/CMD. Using your dexterity instead of strength (or vice versa) both in melee or at range does make sense, but not any of the other four abilities. Magus can add Int donus to hit with an arcana. Wis-to-damage cuts the Monk from four stats to two, which is where most SAD classes are. Jun 11, 2016 · You will have the normal ranged weapon damage (+ int from focused shot) and the bomb damage (+ int from basic rules). I wanted to try building into a Ray focused wizard, and was looking into how I could mitigate the low BAB. Never forget your favored enemies or equivalent (I think there is a Ranger archetype which lets you choose your FE a couple of times a day instead of setting a static FE set. 5 Ruleset of Dungeons and Dragons. I have 5 attacks with haste at level 13 but my damage is mitigated to laughable numbers when damage reduction kicks in. That’s not Pathfinder. You get enough items and buff spells to get to the 60s without too much effort. But talk to your DM. My thaum feints. Here the interaction is actually important. If it's not maximised, the Linnorm is at 3, which spells pain. 2x INT to knowledge checks Use linguistics in place of bluff, diplomacy, and intimidate Use INT for disable device, perception, sense motive, UMD, and diplomacy Int determines their damage, extract DCs if used offensively and the number of bombs they can prepare. Aug 12, 2019 · They have also taken the bite out of Dex (finally) with it not being the Initiative score. Doing almost zero damage for 1/4 of the game isn't same as doing CR-appropriate damage that steadily growth with your level. Not really. Sword Saint converts INT to dodge AC, number of AOO, Crit Rolls and initiative. The Ability Damage penalty also applies to any Monk "dips" usually work best with 1,2,4 or 6 levels. They get the standard gun damage. If it's just skill versatility she's into, there are plenty of other options available than investigator. This last option provides the very best gp/bonus return available, but is generally insufficient for a 10th level character. For spells like fireball, saving means taking half damage. Reduced damage. Kensai Archetyped Maguses can also add their Int mod to damage for any attack against a flatfooted opponents Magus: Big damage through dumping all your attacks into fewer super attacks and having extreme combat versatility; at the cost of being fragile Rogue: Big single target damage that relies on setup to succeed; does little damage outside of their big sneak attacks Fighter: Power through raw higher stats to hit and crit more often. Since you gain the spell from Arcane Acolyte, which doesn't make your newly-learned Shillelagh into a wizard spell, you still treat Shillelagh as a cleric spell (I don't have my PHB with me, but I assume the nature cleric's 1st level feature makes you treat it as a cleric spell). It's not very good, though. Dungeonscape from 3. Prerequisites: Int 13, Point Blank Shot, Precise Shot. Ultimate Psionics (one of the best 3pp) also has a way to get WIS to both hit and damage, but you must be a Soulknife. They also get a INT bonus to damage against flat footed enemies. And the Kensai Magus gives you Int to your AC, too. Feb 17, 2011 · If it weren't for the Magus I'd say add int to damage, but now that there's a 3/4 BAB int based caster that's too much. The Soulknife does have a monk-like archetype called the Deadly Fist, though. With Focused Weapon, base damage of the weapon is unimportant. Yup. Clever Wordplay (Social) use Int for one Cha based skill. Your build is probably going to be easily outperformed by a STR SS, which can still have stellar INT for casting and can get touch + flatfooted attacks Aug 2, 2012 · Need Help? Mon–Fri, 10:00 a. Sign in. 5 has the Factotum class, which can spend a point from its pool of Inspiration (replenished every encounter) to add its Int bonus to its AC, and I think at some point it gets its Int bonus as a permanent addition to its AC. Sword Saint gets +INT to damage against flat footed enemies. Help Mar 5, 2022 · If the magus has the Eldritch Scion archetype, they use their Cha instead of Int for this bonus. Pathfinder Flip-Mat: Coastline; The Bardess' Library #2; The Bardess' Library #3: Nature; Polymorph - The Conduit; Feb 25, 2015 · The typical MAD class needs three stats. Attack: Inspired Strike (Swashbuckler ACF Inspired blade 11, deed) use Kirin Strike gives you Int x2 to damage for a swift action, earliest at lvl 9 though. Exception: Extra Damage dice over and above a weapon's normal Damage are never multiplied. Alternate: I'm currently about to play in my second pathfinder 2e game and I'm having a hard time deciding between the int classes. . INT to damage with splash weapons, 2x INT to damage with bombs using targeted admixture, An additional 2x INT to damage with any weapon once per round with kirin strike. Elven Battle Style et al only applies "While wielding a longsword, a rapier, or any melee weapon that has “elven” in its name", so no Int-to-damage longbows from it. ) Agile Weapon enhancement (from the Pathfinder Society Field Guide, I think) Getting the Most Out of Your Ability Scores: a Pathfinder 1E Overview. So base damage with +4 Str and +2 Int = 1d4+8 on initial attack. com. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Id put at least a +2 there so your armor class doesnt suck so hard. 3. Jan 21, 2023 · \$\begingroup\$ @NotArch As neither question has a comprehensive list of answers to this subject (for example, neither mention the All Purpose Tool that lets an artificer cast any cantrip they want with their intelligence modifier), I feel like there might be a case here for finding a way to consolidate the questions(one absolutely encompasses the other) and answers into a single entry, but At 20th level, a weapon inventor getting an effective +11 damage bonus on a guisarme (avg. So. Requires that your Favored Soul level >= half of Aug 6, 2015 · A Dull Gray Stone with the right resonant power can grant +2 Int for 525 gp. I have no weapons at all. Duelist bonuses doesn't work with bardiche. Anyway, I'm still reading but got to the purple on Precise Bombs and the line about complete control of splash damage but that isn't really true. Your spells' damage is keyed onto your caster level i some fashion, either directly (like burning hands, that deals 1d6 per level), or by the amount of attacks made (like magic missile, that conjures 1 missile for every 3 levels). Jan 23, 2017 · Alchemists get Int to damage with splash weapons, including with their bombs. combine that with surprising reposte and you can always get dex to damage. 12 votes, 32 comments. The Focused Shot feat adds Int to damage with bows and crossbows, but requires you to be within 30 ft of the enemy, and uses a standard action, and doesn't work against creatures immune to critical hits or sneak attack. This ray deals 1d4 points of damage + 1 for every two sorcerer levels you possess. That means 15/16 10/11 Sword Saint levels all contribute INT to AC. If you stick with it, around lvl 5/6 and the first Mythic level you will get a noticeble bump in power, which increases exponentialy with more and more levels. You roll the damage die or dice, add any m odifiers, and apply the damage to your target. This costs an arcane point though. The only builds that really use this are magus spellstrike builds and vital strike builds which want higher base damage. I hit 5, 10, 15 etc with each attack. Dec 6, 2010 · You can throw two one-handed weapons as a full-round action applying STR damage bonus to the main-hand and 1/2 STR damage bonus to the other, you only take the two-weapon fighting penalty that normally applies, and can even get more attacks with quick-draw and a full-round action with a high base attack bonus. It also can be in a form of a bardiche, heavy pick or sling staff. Drops an ability to 1 (Often making it easy to kill via the means above): Spells: Jul 25, 2010 · If adding Dex to damage were a feat or other finite resource, the advantage gained by consolidating your stat bonuses would be balanced out by the fact that a Dex fighter will always be 2 feats behind the strength-based oneone feat for Weapon Finesse, and one feat for add-Dex-to-damage. Only spells learned through Arcane Initiate count as wizard spells. One is the weapon damage the other is the bomb rider damage. Calc splash When you throw an alchemical bomb with the splash trait, you can cause the bomb to deal splash damage equal to your Intelligence modifier (minimum 0) instead of the normal amount. What I was thinking of was seeing if I could get Int to hit. I think it is only logical that a caster would use their primary ability to hit with touch attacks since melee and ranged classes use strength and May 4, 2023 · Battalion Brew (requires Alchemist level 4): INT to hit and damage with Simple weapons. The way to get WIS to hit and damage is through the Focused Offence blade skill, which you can possibly get starting at level 2. So you could make a viable melee intelligence build if you get the relic. But that's neither here nor there. Ability Damage: Certain creatures and magical effects can cause temporary or permanent ability Damage (a reduction to an ability score). This is the hair's base damage, not replacement damage. It's a shame they didn't manage to land on Charisma in some way as being slightly important for everybody, like attune a number of magical items equal to 5 + Cha modifier or something. I recommend oscillating wave so you can get fireball and use the fireball spell catalyst on it to tack persistent damage on. Kirin Style with Combat Stamina option gives int to damage. For Int as an additional main stat you'd want the Magus or the Blade Adept Arcanist/Eldritch Knight. The bonus feats (even if you need one for weapon proficiency) help builds come online faster, and gives you more costumization over what kind of tricks you want to be able to perform, rather than just getting the same repertoire of tricks as all other Gunslingers. The combat stamina trick for it also gives Int to damage. Phantasmal Putrefaction [Spell, AOE, Will save] - 1d4 WIS. Edit: Damage: This damage does not actually reduce an ability, but it does apply a penalty to the skills and statistics that are based on that ability. customer. The phrase "the hair deals 1d4 points of damage plus the witch's intelligence modifier" means that this is the amount of damage a successful attack with the hair deals; strength is not involved, she does not deal half again damage w/ the hair because it's a primary attack, and she also does not deal half damage when using it as a secondary attack as part of a full-attack action. And you can do it 5 Additionally bombs have a splash damage, which still happens on a failed attack (but not a critical failure). Just dip Brawler 1 first for Unarmed Strike/TWF, and you're off. Then they get the Explosive Ordience (bomb) damage; which depending on discovery and extract choices can also be a 2xint. Jul 27, 2021 · That’s not Pathfinder. However, this bonus is in addition to the Str/Dex modifier that is included in their attack roll modifier. This damage does not actually reduce an ability, but it does apply a penalty to the skills and statistics that are based on that ability. Perfect for punch wizards. because of this: crossbows are pretty decent for Casters who dump strength. Prerequisite(s): Int 13, Elven Battle Style, Elven Battle Training, Weapon Finesse, base attack bonus +4, weapon familiarity racial trait. But 3-4 damage can be found somewhere, somehow, eh. Benefit(s) : While using Elven Battle Style , you can add your Intelligence modifier to that weapon’s damage (instead of any other ability bonus or modifier you can add to your weapon damage). The witch hex called prehensile hair gives her hair which uses Int instead of strength for to hit and damage. Unfortunately, as in the tabletop, Pathfinder hates dex-to-damage, so the only way that I know to do this is either taking a 3 level dip in Rogue, OR getting a pair of Agile weapons The Agile method is unacceptable because the games do not let you craft (unless WotR has added that without me noticing), so I cannot control what weapons I get So if you are asked to double the Damage twice, the end result is three times the normal Damage. It is a standard action, and you need to be within 30 feet. Is there any way to get around this? I see fighter can access to a feat for overcoming damage reduction. You can only have one buff at a time. Eventually you will be able to add your full INT mod as damage at higher levels. With ranged weapons, they can be a bit of a quirkly elemental damage dealer, targeting with a bit more options for damage types/effects and a bit less damage than a proper martial. Not to damage. Lastly, as an alchemist you’ll have a huge amount of ability after around level 7 to be able to target specific enemy weaknesses, so make sure you’re using recall knowledge and attempt to glean weaknesses from the foes so that you Getting X to Y - A Pathfinder guide to using your ability scores Share. You must be within 30 feet of your target to deal this extra damage. Magus, for example, needs Str or Dex, Con, Int. X) game, crossbows only deal their base damage plus weapon enhancements and the player’s stats have no bearing aside from dexterity affecting accuracy. Even if we do accept that Jacob's is RAW, the extra spells in your spellbook are not a "bonus" in the traditional Pathfinder sense of the word. With that Dex for your AC, and Int, you will have tons of spells and high Save DC's. 5 average damage from the d6 Offensive Boost at 7th level, and +4 on major striking from Enhanced Damage on Revolutionary Innovation) isn't too shabby. Dec 26, 2014 · As a wizard in Pathfinder who frequently uses touch spells, not melee attacks, I worked out with the DM that my Intelligence modifier is best used to calculate my attack when using these spells. Without investing into Int, you can still keep up with damage with spellstriking especially as a Str based magus, there are still plenty of spells available and helpful to Magus that does not need Int to function as well. With the feat Flyby Attack you can fly around and make shots. That said while int is the main stat its probably a bad idea to just outright dump dex. After thinking about it some more, it seems like they should all stack. So INT makes it more likely you do full damage with fireball. vs At 2nd level, a grenadier can infuse a weapon or piece of ammunition with a single harmful alchemical liquid or powder, such as alchemist’s fire or sneezing powderThis action consumes the alchemical item, but transfers its effect to the weapon in question. The Ability Damage penalty also applies to your Armor Class , your Combat Maneuver Bonus (if you are Tiny or smaller), and to your Combat Maneuver Defense . Each weapon, spell, and harmful monster ability specifies the damage it deals. Jul 1, 2021 · Going dex builds means you give up a sizable amount of damage for like 2 AC and 2 reflex save. Focused Shot gives int to damage for a single hit with a ranged weapon. Sep 3, 2017 · - INT to damage with splash weapons, - 2x INT to damage with bombs using targeted admixture, - An additional 2x INT to damage with any weapon once per round with kirin strike. I think Trickster is the best Mythic path for this. My favorite way is with the Witch's Hair hex. You now have a permanent int bonus, and by your reasoning add an extra 1st level spell to your spellbook. That said, alchemist with dual weapon archetype is busted accuracy wise, so fun with a bomber and stacking persistent damage at level 11. And the X to Y pathfinder docs all seem out of date. We currently have a laughing shadow magus (str, very low int), an Enigma Bard, an Cosmos Oracle, Eldritch Trickster (Imperial Sorc) rogue, a ranger (ranged with healing from medicine and good wisdom) with an animal companion (melee). INT: Investigator - Go Empiricist for Intelligence to damn near everything, and enjoy being the group skill monkey. Feint is already a great thing for cha Sep 19, 2021 · Another option is Metamagic; while there are no direct damage increases, you could, for example, use the Forcible Energy Feat, as a wizard, to impose weakness to a cantrip's damage type in one round, and then use the cantrip again to deal damage of that type in the next round with a bonus. This bloodline power replaces arcane bond. Sep 20, 2013 · 2. Edit: Though, I wonder if you can wield a two handed weapon with hair + arm for 1. to 5:00 p. Apr 10, 2016 · In the chapter 9 of the player's handbook, there is a section titled "Damage Rolls", which covers the general rules for dealing damage with weapons or spells. Nov 14, 2012 · The damage of an alchemist’s bomb increases by 1d6 points at every odd-numbered alchemist level (this bonus damage is not multiplied on a critical hit or by using feats such as Vital Strike). All of my damage comes from wild shape, and is on par with the magic weapons my party is using. 2 feats is a lot, especially at low levels. If only Martial Training worked like it used to, we could actually see STR- or DEX-based casting, which would be both exciting and totally broken. I like Str being the damage score, for weapons. Putting aside recall knowledge (though thst can be int or wis), let's look at your feint example. _Still you get to deal 4d6 (or less) plus 1dx ammo damage plus the xd6+int of bomb damage, which is nice. File. No, Intelligence damage only has an impact on very specific elements of the character and this does not include training or feats. There is one build that naturally gets dex to damage, which is thief rogue. High Int boosts the bomb damage (just need a touch of Dex to increase your hit chance, since you hit Touch AC already), or boosts the save DC to stack penalties. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Ability Damage: Damage to your Dexterity score causes you to take penalties on Dexterity-based skill checks, ranged attack rolls, initiative checks, and Reflex saving throws. Each increased INT modifier means enemies need to roll 1 higher to save against your spells. Have you ever wondered, "Gee, I wish I could have health, initiative, saves, AC, attack, damage, and casting stats from Charisma. Oct 18, 2022 · well what do i have to pick to get my dex attribute as the one attribute to calculate damage on dagas and other light weapons? ive taken the feat that suposedly does it but when i scroll over the damage calculation it still takes into account my strength 20 votes, 27 comments. Making a melee character with high Dex and INt is kind of self-defeating. That is the first advantage Str will have. Extracts bring anything you're sub par at up to par, and Studied Strike keeps your damage up quite nicely. The build core mechanics: We using Skeletal Cleric because clerics can revive each other if one of them is dead. There's an Illusion spell that the enemies will throw at you that causes wisdom damage. You may add up to the strength rating in damage from your strength modifier. Based on Pathfinder's backwards compatibility with 3. Edit. Not in a way that will get automatically calculated in by the system at least. These are spells but should probably be included: Insightful Strikes and Insightful Damage give INT to hit and damage, respectively, to crossbows or one-handed melee weapons. Check out sniper gunslinger (and glance at the other ways). m. You'll want to funnel INT, WIS, and DEX (13 for Dodge). true. Also, while not Dex to damage, the Elven Battle Focus feat lets you add Int to damage with Elf Weapon Familiarity weapons instead of their normal, so this should go well with a Elf or Half-Elf using a composite bow with a fairly low Str (note PFS has stated it only works for melee weapons. But the wizard doesn't get to add intelligence to attacks using a ranged weapon. Investigator is designed for this since they are very good at most skills. 5x int to damage. Truth be told, flat damage outscales charisma anyway. While Expanded explicitly adds your Int to the "usual splash damage" Calc splash is not the usual splash damage. Here are my first picks. Grab the INT scaling Pick in Act 3. Only way to protect against that, that I'm aware of, is to have a high Will save. This will give between +3 and +6 bonus damage, which is slightly lower than getting dex to damage, but you can still add your middling strength on top At higher levels you will also invest into Strength with a belt of physical might. 5 times Dex to damage, ever. These are pretty good benefits for investing in int, but are in no way mandatory to playing a viable Magus. 20% boost to damage. The different INT to damage do stack just fine because they're from different effects entirely. Crossbows are not modified by strength in any way, including having reduced damage by negative strength. I enter most combats with a level draining aura, every spell I land does str/dex/con damage, spells with many hits (ie magic missle) do this ability damage with every projectile, many of the spells have extra ability score damage and bleeds on top of it all. Miss the target and splash damage applies to everything (not that this is stopping my character from lobbing bombs near friends haha). The +4 int -2 con is probably what you want at level 10, especially since you have lots of access to physical buffs as an alchemist. The main problem is you can only hit with it once per turn. In pathfinder, caster start off pretty weak, since your spells scale damage with level and you have both a small selection and few casts early on. You can use this ability a number of times per day equal to 3 + your (see FAQ/Errata) Charisma modifier. You can take monster feats too. Heavy pick also does pierce damage which makes it viable for duelist lvl 1 feat (don’t remember the name). 6 Overdrive result with max int w/o apex and a +2 item bonus to crafting, 3. Really, I think you should just be an Int-based spellcaster, with Archivist being the first choice. Eldritch Knight makes a caster competent with weapons, Sword Saint is a melee combatant with some spellcasting and self-enhancing capabilities. ; Using the Corpsewade boots to get Decompose skill everytime we make a step we will realese a gas cloud from our Skeletal Cleric dealing poison damage based on their health. Mysterious Strangers add it to damage with guns, but not to hit. Level to damage. +2 to hit. Then they get Focus'd int damage. Unless they've change or fixed something, canny defense (INT to AC) works with light armor, you just aren't proficient with it to start. Even splash damage stops being laughable when you can reliably do 7 splash to 2-3 targets 3-4 times a round and that is before the bombs damage where you can almo Apr 21, 2010 · Reading the rules on Ability Score Damage, Penalty, and Drain and looking at some of the spells have got me confused. You don't get Int to-hit or to-damage directly, but you do get methods to transmit spells which are affected by Int through your weapon attacks. I played it as Demon, which was not ideal. As far as dipping is concerned, I believe an Instinctual Warrior Barbarian also deserves a mention, particularly for non-lawful characters. ) arcane accuracy gives int to hit as insight bonus. Have fun with your INT-to-damage Rapiers and Longbows. INT, however, is potentially more strategic resource than STR due to: Up to 2. I fully realise that doing so is a dumb, unoptimised thing to do for a martial character, so im looking for things that'll help swing it back to being a reasonable choice, while still having the strength bonuses from rage and polymorph effects be relevant. Bestow Curse [Spell, touch, Will save] - 6 damage to either CON; STR and DEX; or INT, WIS, and CHA. INT and CHA are dump stats. Alchemist is the only class likely to use both regularly. It's also an early boost to your damage before unarmed strike gets a boost from Monastic Legacy. View. Benefit: As a standard action, you may make an attack with a bow or crossbow and add your Intelligence modifier on the damage roll. Strength: former Strength and Constitution - melee attack and damage rolls, Athletics, HP, Fortitude saves and bulk; Dexterity: ranged attack rolls, finesse attack and damage rolls (if better than Strength) and Thievery; Agility: AC, Reflex saves, Acrobatics and Stealth; Intelligence: unchanged; Wisdom: loses Will saves, otherwise unchanged; Jan 5, 2018 · Cartridge Savant (Ex)When a gun chemist fires an alchemical cartridge that deals a type of damage in place of a firearm’s normal damage (such as a dragon’s breath cartridge), he can increase the damage dealt by an amount equal to his Intelligence modifier. If you have Combat Style Master, you can start combat with Kirin Style active to turn Kirin Strike on at your 2nd turn of combat. Unless you aren't concerned about dex damage at all (by being a pure skill-monkey, for example) or deal damage from non-dex source (like magus), at which point neither Agile, nor dex-to-damage feats really needed. It allows to add INT to attack and damage rolls instead of STR. This is the answer. I believe there is also a relic weapon that converts INT to attack and damage rolls. Dex is my 2ndary ability, then Str then Con. INT to AC, Dimension Strike, INT to Initiative (eventually rolling 20 automatically), INT to Crit rolls (eventually confirming automatically), INT to Attacks of Opportunity, INT to damage vs flat-footed. Not bad. The question isnt "int or dex". Witch hex: Prehensile Hair is a 10-foot natural weapon that uses Int (instead of Str) for its attack and damage rolls. Accurate Strike magus arcana makes your attacks touch attacks (not quite the same, but good enough. 3 levels of rogue gives light armor, weapon finesse, and dex to damage- the equivalent of three feats. This damage is treated as a spell of a level equal to half your sorcerer level, and is a force effect. - 2x INT to knowledge checks - Use linguistics in place of bluff, diplomacy, and intimidate - Use INT for disable device, perception, sense motive, UMD, and diplomacy The focused shot for cross bows add Int to damage. Spells that require a save usually can't get bonuses to damage. I need someone to have dumb high knowledge checks, but I already have a bard, so I don't need any more spell casting. Basically I am strength based tank/damage dealer with two weapons. 1d4+1 unblockable undodgeable irresistable damage (without SR) that always hits that increases by 1d4+1 every three correction - two levels by adding another projectile, maxing out at 5 projectiles dealing 5d4+5 damage that can be split to five targets, at that point hitting targets up to 190 feet away at caster level 9. Dex-to-damage cuts the Monk out of needing four stats to three, which is where most MAD classes sit. The Agile property would also let you get DEX to damage (insert obligatory "Dex-to-damage-is-OP" rant) Even better, if you're using the Unchained Stamina rules, Kirin Strike gives you passive +INT to damage on top of your normal stat. This modifier to damage is not increased for two-handed weapons, but is reduced for off-hand weapons. That technically doesn't work. <br /><br /> For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. Similarly, if you confirm a Critical Hit, you will double only the base damage. So, I have 18 DEX and INT, does that mean I have +4 to hit as well as damage? For example if I threw an lesser alchemist's fire bomb would it be 1d8+4? If so, since its a splash effect does that mean the splash does +4 dmg as well? and what about the persistent damage? A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. though that does involve only using dagger like weapons. Jun 2, 2023 · There are other sources of ability damage, so it is difficult to protect yourself from everything. 5, I wanna make a gish that dips 3 levels into Swashbuckler now. Wings. Not many ways to add circumstance bonuses to spell damage The best return for INT stats are from: Sword Saint INT to AC, Duelist INT to AC and damage, Student of War INT to AC, Alchemist INT to bomb damage. Proficiency only allows one to actually wield a crossbow. In Pathfinder, where ability score consolidation is the easiest way to cheat the underlying math, you want to keep attribute economy relatively tamed. Damage: Chemical weapons (Rogue ACF Underground Chemist 2) +INT to dam dealt by splash weapons, including splash damage. Master Chymist prestige class, needs feral or infuse mutagen. service@paizo. Like in the question I answered, to make a longbow that still uses Dex for the attack and damage rolls, but also adds Wis to damage rolls too. May 13, 2015 · Harbinger//kensai magus makes you very nearly INT SAD with huge damage potential from spell strike+ boost+ stance. Oct 27, 2011 · Thrown weapons or a composite strength bow lets you add in your Str mod for damage. If I can now use my cha to hit over dex, that's gonna go to 30% to damage. Sure you dont HAVE to add int when you use stratagem but if you dont you dont get strategic strike. I really think Trench Fighters make better gunslinger than Gunslingers. As a natural weapon, it As mentioned elsewhere, sometimes you can get bonuses to specific energy damage (such as a Sorcerer draconic bloodline power). Jul 27, 2021 · Kirin Style with Combat Stamina option gives int to damage. Wisdom damage. There are only a few methods that I know of, to increase specifically crossbow damage; aside from magical enchantments (+1-+5), there's the fighter only weapon training (+1 every 5 levels, I believe), fighter-only Weapon Specialization (+2 at level 4, and another +2 later), the fighter only archetype, Crossbowman (At level 3, you add 1/2 Dex to damage, when taking Jul 1, 2021 · As mentionned,->Sword Saint (sub-magus class) adds his INT bonus to AC (but not everything at once, sth like +1AC from INT by SS level)->And there is a magus arcana (magus gimmick, whose pool is daily limited) that adds INT to hit for one round. The worst part is that it’s bugged and doesn’t give INT to attack rolls. Benefit(s): You may add your Dexterity modifier in place of your Strength modifier when wielding a weapon that gains the benefits of the Weapon Finesse feat when determining additional damage inflicted upon a successful attack. For spells without a DC, like scorching ray, INT does nothing. Just to provide other options, rogue is a pretty good class to grab a few levels with for a sword saint. 5x your Str mod if you only have one natural attack. It also applies to the scaling poison of Toxicant in DC, damage, and uses per day. The only first party ways to get int to attack are fairly limited, with the best probably being the arcane accuracy magus arcana. Focused shot deals INT to damage as a standard; a conductive weapon allows you to expend a use of an ability that requires a touch attack to hit (which, in this case, also happens to deal damage based on intelligence), and kirin strike is a separate action after the fact. If Holy damage is maximised (which, I believe, should be the case), the alpha strike damage is 387 after counting CON damage, leaving the Linnorm at -2. Bestow Curse, Greater [Spell, touch, Will save] - 12 damage to either CON; STR and DEX; or INT, WIS, and CHA. You hit 30 INT comfortably, 32 if you're playing Trickster. Aug 26, 2022 · This is a pathfinder (evolution of D&D 3. Tools. INT to AC (Canny Defense) INT to Initiative Situational INT to damage when Enemies are Flat-Footed (Lethal Focus) Temporary INT to AB (Arcane Accuracy) INT to the numbers of attacks of opportunity (Superior Reflexes) Situational +x1 Crit Mult Student of War 10 INT to AC replacing DEX -> stack with Canny Defense Aug 15, 2011 · * Feats - Deadly Aim, Weapon Specialization and Greater Weapon Specialization, Vital Strike and its successor feats, Focused Shot (from the APG, adds Int mod to damage as standard action), Point Blank Shot (I know, but still) * Weapon Enhancement - even for thrown weapons, and adds damage bonus whether used as a melee or thrown weapon in that Oct 1, 2011 · As for the matter of Dex to damage (which Pathfinder now has as a weapon enhancement, by the way. Magus has several interesting archetypes, really. Dragon Disciple: Wisdom to hit and damage while Centered (Core 1 and Core 2) Favored Soul: Grace of Battle: Use Charisma to hit and damage with your deity's favored weapon (if higher than Strength). It stacks. 1 gives you feat, flurry and the int to AC, 2 give you an extra feat and evasion, 4 give you ki pool, 1 ki power, still mind, higher unarmed damage, etc. I ended up maxing Wis just in case I have to drop a volcanic eruption or something. As i understand int is the most important to use devise a stratagem, but would having a low str kill my damage since I would add +0 to damage. There is a mega lategame hat you can get in the last 10 minutes of the game for +CHA to damage on ranged attacks, still lets you benefit from STR while its on as well. For a Vivisectionist or a Hyde build, you can get away with a 13/14 Int early on, supplementing it with a Headband of Int later on. You need to invest 2 levels, but you will also get Wis to AC (like a monk), plus Wis to Initiative, the ability to Rage for +2 AB/damage (with potential additional bonuses from rage boosting items), increased move speed and, last but not least, Uncanny Just please, for the love of god, give me some way to one-click get rid of it. You can't add precision damage or feats like point-blank shot. It costs 1 Arcane Pool point to add INT to your attacks until the end of your turn. Less mechanically speaking, but Inventor is meant to be an INT based class rather than a STR or DEX and Overdrive allows you to compensate for not having those high stats by being able to add your INT to damage. Cognatagen- boosts your natural armor (stacks with Barkskin) and boosts your int. it can be used as a 1d3 claw attack substituting your Int for it's Str. Damage Rolls. Latest Pathfinder products in the Open Gaming Store. See the Intelligence Ability Score damage rules: Ability Damage: Damage to your Intelligence score causes you to take penalties on Intelligence-based skill checks. Aurora Fist mystic// unchained monk gives full BAB, all good saves, and makes you WIS SAD. And an Evangelist of Erastil gets WIS to hit and damage against targets within 30 feet using a longboweventually. Feb 23, 2013 · You'll like the carrying capacity and extra damage from strength, and the Fort saves, hit points, and extra rounds before death and drowning from CON. It can work on any Initiator modifier, allowing for INT-, WIS-, CHA-, and even CON-based spontaneous casting, which is somewhat unique. Enemy is flatfooted now, bam. May 5, 2013 · Prerequisites: Int 13, Point Blank Shot, Precise Shot. Investigator effectively gets int to damage and attack, which isn't quite what you're asking for - I will say, for archers, there are builds that are heavy on dex (or pure dex) that fix the damage deficit. combine that with the darksong knight sub levels to get dancing feint and 5 levels in invisible blade can get you feint as a free action. Item Astrolabe (1000 gp) Use int instead of wis to survival to avoid becoming lost Magus can take Arcane Accuracy as an Arcana. I think it was in Ultimate Combat): It is quite useful, that is true, but it can be balanced when you keep some things in mind: First, make sure the feat doesn't allow you to get 1. High-Int unchained rogues, get free access to the signature skill feat, and with free dex-to-damage and in-combat debuffing built into their level progression, they're much more capable fighters than they were pre-unchained. Cartridge savant - get int to damage with any cartridge that changes the gun's damage type Targeted bomb admixture - double dip your ordnance int damage, and don't care about the loss of aoe Multiclass for Dex to damage will just delay or worsen all three of those options (by making them shorter duration). Yes, but there’s no way to make a bonus based on an ability modifier only apply to damage I don’t think. Sword Saint, with a Heavy Pick. However the main target of a bomb attack always take splash damage; at lvl 4 you get a feat that make you bombs do splash damage equal to your int modifier. You want both. What you care about is the crit profile. While their rules usually have no bearing on practical Compared to the ES boss scenario of 4d8 (Major Striking Longbow) + 10d6 (Telekinetic Projectile) + 7 (Max Int bonus) + 5d6 (Strategic Strike) + 1d6 (Elemental damage rune) for 81 damage, 53 is a massive step down, but its still pretty reasonable for standard mobs. Wisdom also has Zen Archer's getting WIS to their ranged attacks. Jun 17, 2013 · Amusingly, the Alchemical Weapon ability and Explosive Missile don't seem to be mutually exclusive, meaning I could take an alchemical arrow (like a slow burn arrow), infuse it with alchemist's fire, then infuse it with an immolation bomb, and fire off an arrow that deals 2x Intelligence extra damage and makes sure the target is well and thoroughly lit on fire. The hair deals 1d4 points of damage (1d3 for a Small witch) plus the witch’s Intelligence modifier. So there's really no way to do it outside of consuming spells. I'm honestly unsure on this one. You would also add your Str mod to this, or 1. Spell trickster fireballs are also useful. There are AMAZING stat buff items that cost 4. There is indeed the orange prism stone, as mentioned before, that increases your caster level. Creatures immune to critical hits and sneak attacks are immune to this extra damage. You can switch out the Bastard Sword for anything else, but it's used mostly to get slashing damage in the instance that you can't use your unarmed strike. Magus in general also gets +INT to AB by using arcane accuracy(+CHA if scion). From there you'll want to make sure your enemy's saves are debuffed and make sure you target the weakest enemy save. Splash damage from an alchemist bomb is always equal to the bomb’s minimum damage (so if the bomb would deal 2d6+4 points of fire damage on a direct An alchemist adds his Intelligence modifier to damage done with splash weapons, including the splash damage if any. Bloodrager needs Str, Con, Cha. Now you remove the Feb 29, 2012 · drow fighter gets dex to damage against flat footed foes. May 20, 2021 · Well I want to make a very charisma heavy bloodrager that absolutely maximises his number of spells and social skills. I'm kind of tempted to fiddle with it a little bit to get 12 INT, but if you dip 2 levels of rogue you should have pretty good skills, and UMD and Diplomacy as class skills as well. So basically past lvl 4 your bombs use Dex to hit and Int do damage. Remove some points from cha id suggest. While it might seem like crazy damage, it seems like the splash weapon loses it's "splash weapon" characteristic once infused, because it loses its splash damage and no longer targets touch AC. Paladins, obviously, but that's limited to alignment. \$\endgroup\$ – The exception is Composite bows, which have a "Strength Rating". Student of Philosophy (Social) replace Cha with Int for diplomacy (persuade) and bluff (convince other a lie is true) Pragmatic Activator (magic) use replace Cha with Int for UMD. Whoever made that feat knew that the user would still have to split between STR + INT or DEX + INT. High cha class, more than likely gonna succeed. 5x INT mod to damage Up to 2 x INT mod to AB Up to 1 x INT mod to DEX AC INT mod to +AC: Sword Saint, +1 per Level per INT mod INT mod to +initiative: Sword Saint 7 INT mod to +AoO number: Sword Saint 11 Jan 2, 2019 · In a simulationist game such as Pathfinder, trying to use your Charisma (=your force of personality) as your attack and damage modifier just fails to make any sense in a realistic way. Paizo Blog; Forums; PaizoCon; Guidelines Diseases, poisons, spells, and other abilities can all deal damage directly to your ability scores. If you don't mind going third party (and your GM allows it), there is the augur of combat feat from drop dead studio's spheres of power content that allows you to use intelligence to attack so long as you go last in Minimum 9th level, requires two feats, takes 2 turns to get online (1st turn Swift Action to activate Kirin Style, 2nd turn to Swift Action study the enemy, 3rd turn Swift Action to add double your INT to damage). Feb 3, 2020 · Then you are pretty much on your own. Etc, etc. Pathfinder is a tabletop RPG based off of the 3. The only way I've been able to see that I can get this so far was using VMC Magus to get Arcane Accuracy at level 7. 5k. They can spec around constant dps or burst a bit, and they will feel like they have some control over this design.
xmjgpq bulbwm himg rivo eeh jhwzr cieflp gdnke wtzxnmnh solvt